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Structs, Records, Enums

The following table lists structs, records, enums in this documentation.

 
Name 
Description 
 
Transparency parameter definition
0 : no transparency - completely opaque
1 (TRUE): 0 colors (absolute transparency) only
2-255 : 0 color transparent, plus transparency factor applied to all 2 - mostly almost completely transparent 255 not transparent (opaque)
257-511 : alpha transparency in pixel plus transparency value - 256 0 pixels will be transparent 257 - slightly more opaquen than the original 511 - image totally opaque - alpha will be totally overriden no addition 511 nearly completely transparent 512-767 ; the low byte of this is subtracted from the alpha of the image ; this allows images... more 
 
Definitions of symbols to pass to SetBlotMethod to specify optimization method. 
 
specify the method that pixels are copied from one image to another 
 
byte index values for colors on the video buffer... 
 
Flags which may be combined in Image.flags 
 
 
 
Name 
Description 
 
Maybe tracks alternate files that are the same font?

 
 
Defines the coordinates of a rectangle. Pointer to an image rectangle. 
 
A definition of a block structure to transport font and image data across message queues. Type of buffer used to transfer data across message queues. 
 
This is the Filename and path of the font file. It is contained within font_style. It contains font sizes (or fixed format sizes that are in the file ).

 
 
A structure which contains all information about a font so that it may be rendered again exactly the same. 
 
Contains the name of a font. Contains all the styles of a font (things like italic, regular, bold...).

 
 
Font Global data. This is where font module keeps all of its global data. This is accessable from the GetGlobalFonts method. 
 
Style information about a font. Style Name, and the files that the style is in.

 
 
*Image, ImageFile; The basic structure. This is referenced by applications as 'Image' This is the primary type that the image library works with.

This is the internal definition. 
 
A short structure that contains a FONT_MAGIC_VALUE, and the width, height and quality flags along with a filename. The file, the size and the font flags are sufficient for recreating a font.
 
 
#endif at some point, it may be VERY useful to have this structure also have a public member. 
 
Defines a fixed size format of the font found in the font definition. Is -1,-1 if the font is scalable.

 
 
A simple wrapper to add dynamic changing position and orientation to an image. Sprites can be output at any angle. 
 
Maybe tracks alternate files that are the same font?

 
 
A definition of a block structure to transport font and image data across message queues. Type of buffer used to transfer data across message queues. 
 
Contains the name of a font. Contains all the styles of a font (things like italic, regular, bold...).

 
 
Font Global data. This is where font module keeps all of its global data. This is accessable from the GetGlobalFonts method. 
 
Style information about a font. Style Name, and the files that the style is in.

 
 
#endif at some point, it may be VERY useful to have this structure also have a public member. 
 
 
 
Defines the coordinates of a rectangle. Pointer to an image rectangle. 
 
Defines the coordinates of a rectangle. Pointer to an image rectangle. 
 
Maybe tracks alternate files that are the same font?

 
 
Contains the name of a font. Contains all the styles of a font (things like italic, regular, bold...).

 
 
Style information about a font. Style Name, and the files that the style is in.

 
 
 
 
This is the Filename and path of the font file. It is contained within font_style. It contains font sizes (or fixed format sizes that are in the file ).

 
 
Defines a fixed size format of the font found in the font definition. Is -1,-1 if the font is scalable.

 
 
A short structure that contains a FONT_MAGIC_VALUE, and the width, height and quality flags along with a filename. The file, the size and the font flags are sufficient for recreating a font.
 
 
This is the Filename and path of the font file. It is contained within font_style. It contains font sizes (or fixed format sizes that are in the file ).

 
 
Defines a fixed size format of the font found in the font definition. Is -1,-1 if the font is scalable.

 
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